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Dev Log

Iterating on ship generation currently. Found an easy way to ensure they are visible at a glance and I ended up using a Light source that is attached to each ship. Need to continue to tune the numbers but initial tests seem to be headed in the right direction. The vastness of space-time requires specific attention to detail, some advances will require a level of perfection not yet attainable ...

v0.1

Universe Generation working well. Ship combat is fun but complex, need to simplify. Curerntly only supporting a fraction of different screen resolutions, input, display and compute hardware.

Endeavor Lore

Ship and Station entities are sentient and diverse. Deep space is full of materials unknown. All entites are bountiful and dangerous.